I've been making some models in 3ds max 5, and when making buffs, the most annoying thing happens. When I try the model ingame, and place it on a unit, the model changes facing as that unit does. As the modes is constructed from a plane, much like the Inner Fire, this just looks dull.
How can I make the model having a static facing point, no matter of the unit to which it is attached to? There must be some settings in 3ds max 5!
EDIT: I've found the solution, bilboarding. You can lock or delete this thread.