Kaz wrote:Yes, you make a hidden side of the map that you move your units to when appropriate. Functions can be used to restrict camera and minimap movement to one half or the other.
The underground tunnel stuff is done the exact same way.
Dragon_Blade wrote:I once played an AoS that did something similar, except it was above and under water. It looked surprisingly good, too bad the heroes weren't very good or I'm sure it would have become fairly popular.
Users browsing this forum: No registered users and 2 guests