WotLK Talents

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Re: WotLK Talents

Postby Bobwich III » Wed Jul 30, 2008 6:25 pm

Very excited about the new mage talents, made me wanna level my mage into the exp again. Pally stuff looks good too, dunno whether I'm gonna level it as prot, ret, or shockadin, which makes me happy that I can't pick which one to choose.
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Re: WotLK Talents

Postby Myth » Wed Jul 30, 2008 6:30 pm

Death Knights are totally overrated and I loathe the initial glut of them.



Also dualwielding 2hers is the stupidest thing ever and whoever thought of it should be shot. Before they come up with the idea.



WTB time travel.
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Re: WotLK Talents

Postby Herosbane » Thu Jul 31, 2008 1:32 pm

Whenever new content is released people want to use it. Are you in the beta? I mean, have you played a DK and think the mechanics are stupid? Or are you just upset because everyone is going to play them? And dual wielding 2H stuff is actually something from D2, the barbarian could do it, so the idea is pretty established.
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Re: WotLK Talents

Postby BenTheCarotte » Thu Jul 31, 2008 4:06 pm

Why must it absolutely be dual-w 2handers?

Why not 2h in main hand and 1h in offhand?
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Re: WotLK Talents

Postby Myth » Thu Jul 31, 2008 4:31 pm

BenTheCarotte wrote:Why must it absolutely be dual-w 2handers?

Why not 2h in main hand and 1h in offhand?



You ignore the brain function of 97% of the WoW community.

"LOL DUALWIELD DESPAIR SO AWESUM"
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Re: WotLK Talents

Postby Tirion » Thu Jul 31, 2008 5:30 pm

Everyone should dual-wield staves. Bonk bonk bonk bonk bonk.
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Re: WotLK Talents

Postby RibbuM » Thu Jul 31, 2008 7:15 pm

Not only that, but instead of making it the 1 point talent, they fit it into a 5 point talent. you can technically just put 1 point in to be able to do it, albeit you'll swing more slowly.
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Re: WotLK Talents

Postby Nooneyouknow » Thu Jul 31, 2008 8:41 pm

BenTheCarotte wrote:Why must it absolutely be dual-w 2handers?

Why not 2h in main hand and 1h in offhand?


Actually, some of the most efficient grinding in Beta is apparently to use Titan's grip to main hand a 2 hander and off hand a shield. Let's you use shield slam, and comes with no hit penalty.
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Re: WotLK Talents

Postby erwtenpeller » Sat Aug 02, 2008 10:42 am

I blame d3
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Re: WotLK Talents

Postby StrikeRaider » Sat Aug 02, 2008 8:40 pm

Oh yeah I just wanted to say, Mages got shafted again. Even though the newer beta talents are better they still suck. Unless living bomb goes off when you die its pretty useless, no one casts flamestrike because its too costly not because it takes too long, arcane barrage is just the arcane fireball and frost is still fucking amazing compared to the other two. Only thing they did right was add more synergy between the trees.
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Re: WotLK Talents

Postby Bobwich III » Sun Aug 03, 2008 1:55 am

I was really excited about the mage stuff until my favorite new talent got nerfed. The 1.5 sec pyro now has a 5 sec cooldown :(
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Re: WotLK Talents

Postby Dr.Mellifluous » Mon Aug 04, 2008 10:44 pm

theboogleman wrote:
EzekieL wrote:Lance was always tamable.


Maybe fatness isn't limited to just bears now?


It's too bad I'm not into auto-eroticasphyxiation because right now I could be beating off while choking on this immense hatred I suddenly feel towards you both.
a particle is a thing in itself. a wave is a disturbance in something else. waves themselves are probably not disturbed.
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Re: WotLK Talents

Postby Herosbane » Thu Aug 07, 2008 9:02 am

I laughed.

As it turns out, the first exotic pet that is in the WotLK beta is devilsaurs. You know, the big T-rexs?
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Re: WotLK Talents

Postby StrikeRaider » Thu Aug 07, 2008 9:41 am

You mean people are gonna start taming whatshisface in un'goro?
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Re: WotLK Talents

Postby Zeuter » Thu Aug 07, 2008 9:46 am

KING MOSH
simply
it is enough to
your task is simple;
just
all you need is to
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Re: WotLK Talents

Postby EzekieL » Thu Aug 07, 2008 1:09 pm

If the pet stays that big then I will quit WoW.
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Re: WotLK Talents

Postby mmmmmmmBacon » Fri Aug 08, 2008 2:04 am

They scale down a bit, they're still a bit larger than the players themselves though
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Re: WotLK Talents

Postby Vladimer » Fri Aug 08, 2008 8:23 am

They should stay that big because I want to eventually see a Jurassic Park 2.0 video on youtube.
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