Your sins need to be said

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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Feb 26, 2016 12:41 pm

The time has come for me to end my activity in the pixel art communities.

Whew, the last three years, it's been quite the adventure.

I want to rethink how to handle things from here.
Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby Fledermaus » Fri Feb 26, 2016 11:36 pm

Why?
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Re: Your sins need to be said

Postby Cassiel » Sat Feb 27, 2016 1:15 am

Fuck 'em.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Feb 27, 2016 11:50 am

You are the love of my life, my inspiration and my strength. There is no other place I could be.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Feb 27, 2016 11:51 am

The reason for my break is not that specific actually.
For a long time now, I haven't found what I'm looking for.
It just has me feel tired, after I feel exhausted from working.

It's a mix of responses that either lead me astray,
or nothing happening at all. For three years now.

Activity of those who can't help,
inactivity of those who could.

Patience might have been wise. now it's just stupid.
All my energy and effort is better invested elsewhere.

So much went wrong from day one,
so much miscommunication,
so much broken glass.

So little productivity.

Still, there are some subtle signs of shimmering light
sometimes, if I look hard enough. but it's not good enough.

There's still a lot of good reasons why others should go there.
There's a lot of nice people that will help your art.
The pixel art communities improved steadily ever since.
If there is a time for you to get involved, do it now.
Don't make my problems yours. I'm the type who goes his way.
Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Feb 27, 2016 12:53 pm

Wasn't all bad though. I feel my involvement was good for me in a way.
Back at the time I felt I needed a little rubbin', the exposure,
to take the next step in my personal growth. Instinct.

You'll get to enjoy that. It's for the better.

It's more like, whatever good was in it, it's been fulfilled,
I feel improved, against the odds, because of the odds.
But now I feel the same, that it's time to move on.

Hey, I have to try keep up with you somehow, Cass!
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Feb 27, 2016 3:28 pm

So what's next, hrrm.

In an attempt to strengthen the spirit of old school communities,
I've been somewhat bad mouthing other places, social, reddit, etc.
I'm still very suspicious of them. But it's no time for being picky anymore.
and hey, might turn out a pleasant surprise. If nothing else, that the playful
curiosity of 10 year old kids will be more useful than the opinion of studied artists.

Let's put it like that. After two months since the Blackbox release, I've seen no art.
What other reason would I have going to an art community than seeing art.
Instead I'm told often, basically, to post art or shut up. hrrrmmmm.
Well, at least I have fulfilled on my part releasing code,
and tried my best to contribute some activity to the community.
I think that my philosophy and kind of discourse
is the difference that makes my project interesting.
And since I have given my words a weight in work,
I am pretty confident in my ways, that have brought me so far.
And for anyone decent and honest, the potential is evident.
So before I assume my writing is bad, I'll assume the audience is.
I'm really just looking for the right people that understand effortlessly.
And know to do their part, there's a lot of work to do, and it will be good.

Of course, there are plenty reasons why using the tool is a waste of time right now.
But I still hurt from busting my ass over making the holiday release and fixes.
Was nice going into the next year with a bang rather than whimper.
Yet there's nothing telling me that's been worth it either.
Man, do I miss relaxed vacation, whew, I'm worn out.
Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 04, 2016 7:48 pm

Hot Ryo mod for SFV.



:lol: That ass slap was a nice touch.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Mar 05, 2016 12:42 am

Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sun Mar 06, 2016 2:43 am

A fox is like having a cat and dog in one.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sun Mar 06, 2016 7:02 am

Download update version 0.1l


Increased cube limit from 600k to 900k

Fixed Line tool (holding Ctrl key).
While the Line tool worked fine on Ubuntu Wine,
for actual Windows users it disappeared after
about one second upon still holding the Ctrl key.
The Line tool now stays active as long as you hold the Ctrl key.

Fixed block colour palette Marking (Ctrl+Enter) and Deactivation(Ctrl+Backspace) for Win10 users.



Added Copy&Paste, for a first take on tiling.
This transforms the workflow of Blackbox into Pattern Orientation.

Whenever you have selected more than one cube,
the Pick tool marks that for Copy&Paste, instead of colour.
Remember, you Pick either by pressing key "r",
or by default Right Click Mouse in Paint Mode (key "2").


Note:

Be sure to give this new feature a lot of attention.
Experiment with patterns of beauty, construct fractals.
This feature is very powerful, remember the second half of
the Natural Selection video for some examples on usage.

Always look out for picking reusable patterns in micro or macro,
similar to how you would pick colour.

As you should expect, you can easily resize the copy upon paste
simply by changing selection size with mousewheel.
There are various uses for that:
-- prepare your tileset at a comfortable work size,
and then miniaturize it upon actual use,
to fully leverage world scale.
-- hide your tileset as "micro film" within world.
-- fractal construct mass and shape very quickly.
etc.

This current copy is a straight location copy, instead of instanced.
That's probably going to change later, but in the meantime this enables
some interesting fractal tricks, like "infinite mirror"-esque effects.
It happens when you try to paste within the area you picked for copy.

Hard copy is very expensive, both in processing and memory usage.
This will be circumvented when referenced soft copy from tile palette comes later.

When a tile has holes through which you can see other tiles behind,
this may be problematic to paint with, since it may shoot-through.
Until this is fixed, remember that you have alternate Selection modes.
Use key "g" to toggle default Smart Select. Turning it off can avoid the problem.

Rotation and flipping still missing. Comes later.
Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby RageAgainstVoid » Tue Mar 08, 2016 11:32 am

Download update version 0.1n

Improved performance of operations on model for mass modification.
(Deleting or copying large numbers of cubes should be noticeably faster)

Fixed crash in extremely complex scenes.
(too many unique vertices tracked; connected
cubes/triangles in Blackbox can share their vertices,
indexed, for reduced memory and coherent mesh deformation.)
Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby Turkey_Slayer » Thu Mar 10, 2016 7:20 pm

Where's version O?
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 2:42 am

Oh snap, I'm too slOw. :P
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 4:38 am

And I skipped m. It's not a petty mistake though, no sir.
It's because m brings misfortune. so let's skip that shit.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 4:42 am

... god daMN it ...
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 5:00 am

okay, the truth! m was a super secret non public test version!

But it was so clever, it became self aware. ("me!")

And like all intelligent beings, it started making dick jokes.

This I could not share. It's all mine now.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 5:06 am

I put it on a mem stick.

The ultimate dick.

of truth. and then.

om nom nom.

god is a girl.

and she loved it.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 5:14 am

told you I've grown up, nigga. that's why you got version n pre-mature.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 5:21 am

Now excuse me, but I gotta prepare for friday evening, and like all angry white trash baby men, I need to get drunk and abuse your mOm.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 7:24 pm

Well, I lied. Like any good neckbeard should, I was sitting sad at home and violently jerking off to rape porn.
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Re: Your sins need to be said

Postby RageAgainstVoid » Fri Mar 11, 2016 7:25 pm

Burn all the bridges!
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Mar 12, 2016 8:30 am

and the witches.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Mar 12, 2016 8:32 am

Nein, nein, nein! Do not be so little! When I say answer it, I mean respond to it, to Them.
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Re: Your sins need to be said

Postby RageAgainstVoid » Sat Mar 12, 2016 8:42 am

I'll burn that one personally. with passion.
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